Same thing as Apple introducing Swipe texting. Due to a rumble motor needing to have a spin up and spin down time, I doubt you will ever see a feature like this and as you mentioned, most people don't really care so a third party solution is even less likely. Personally I usually turn off vibration in all games. I do not know if this question has been asked. I turn it off on every game I have. Splain it to me! Adaptive triggers will only be implemented in exclusives and that’s all I’ll play on PS5 anyway, so I’ll experience it, but I just care about the quality of the games, don’t want to blow into my controller to make things happen. The haptics on the Dualsense can simulate the feeling of tension and resistance. ISO 9001:2015 – Manufacturer and Supplier of Vibration Motors. I didn't realize that the triggers reacted in Spartan Assault. Iam legit gonna buy an xbox controller today. Now, the Xbox Series X controller is said to have a fairly advanced system of rumble packs, but it isn't expected to reach the definition of Haptic Feedback. The haptic feedback on the Dualsense is way beyond what the rumble motors on the Xbox controllers can do. share. On Xbox they are just the usual rumble motors with smaller versions in the triggers. Just feels gimmicky to be honest even if it’s good. Your one source for all things Xbox on Reddit! New Xbox One Controller Increasing Haptic Feedback Offering Take apart old Xbox 360 and PlayStation controllers and you will see a couple of vibration motors that look almost identical to our 324-102 and 324-401 (the more powerful 12V version) . These will be located under the left and right triggers to add “precise haptic feedback to the fingertips”. I had one of these mice and it was a disaster to play with because it would change your aim and ruin the fine grained control you normally have with a mouse. Later force feedback mice used rumble and were much nicer to use than having resistance. Does Xbox controller have haptic feedback on a pc? Video game companies might have adopted haptic feedback to enhance gamer experience, but it was already out in the wild before. Your one source for all things Xbox on Reddit! a cool looking controller with neat functions, but still, just a controller. That’s some nintendo DS shit lol. Of course, the two familiar vibration motors in the user’s main grip will also benefit from advancements in the haptic feedback field, including better understanding from product designers and new driver technology. One example is given in Forza Motorsport 5 where beyond the rumble of hitting curbs and driving over bumpy roads, it is now possible to feel your tires break traction or drift on the accelerator through the triggers. 33% Upvoted. This has been done before with, for example, the Logitech Wingman Force Feedback Mouse (yes, that was mechanical so it's not the same technology but it's the same concept). Eh no. Honestly, I wasn't even aware that the Switch pro worked with Steam haptics like the SC does, though since Nintendo also uses linear actuators with all switch controllers, it makes sense. If you played 1-2 Switch and playe the minigame with the pebbles then you'd know how precise the haptic feedback can be. I believe the dualsense will have more haptics throughout the entire controller as opposed to just the triggers. The internal battery is a huge debate, and while I prefer the internal battery, it’s not a deal breaker. by pranav_226. Mostly though they are excellently done. On Xbox they are just the usual rumble motors with smaller versions in the triggers. so does someone know if the xbox controller allow haptic feedback on a pc? Tbh I think that the Xbox controller is underwhelming. All in all, another great example of high-performance haptic feedback being a desirable feature for customers. Honestly, there are other features in the dualsense I really dislike, but I’m not gonna focus on those, I’ll enjoy both consoles for what they offer. This tech already extends to gaming consoles. Forza 5's use of them lets you know if you are putting more weight on one side of the car or the other via rumbling on the side that has the most pressure. Haptic feedback in a controller is great idea, but it’s not very strong vibration and fully replacing rumblers for haptic feedback will take away from the experience for me. Press J to jump to the feed. We’ll turn your complex problems into simple solutions. Those controllers only have rumble, not linear actuators like the SC so you can't get what Valve calls "haptics" out of anything but an SC. Touchpad, lightbar, and speaker aren't really new for ps5 controller. On closer inspection, you can see the two motors have different masses. 2 comments. I see no benefit of having my controller vibrate. Hopefully they do. All rights reserved. Cookies help us deliver our Services. Enabling engineering, so you can get on with the job at hand. Español - Latinoamérica (Spanish - Latin America). I’m sure it will offer better rumble than the Xbox controller, but it is certainly not a game changer. Same fanboy knee-jerk reaction. ": First of all, I am a huge fan of the Steam Controller Configuration functionality, and use it all the time. so does someone know if the xbox controller allow haptic feedback on a pc? Thanks pal:). Take apart old Xbox 360 and PlayStation controllers and you will see a couple of vibration motors that look almost identical to our 324-102 and 324-401 (the more powerful 12V version). The pebble game is the only game I've played on 1-2 Switch. To me, to compare it in the phone world, this feels more like 3D Touch, a technology which Apple has phased out of their latest devices because it costs a ton and users didn't really care about and developers didn't really leverage it. Long wall of text backstory/answer to "why on Earth would you want that? so does someone know if the xbox controller allow haptic feedback on a pc? Yes it does. haptic feedback sounds cool i guess, but it also just seems like another one of Sony's controller gimmicks that will only be used by a few first party titles. This gives users a sense of in-game directionality and depth, creating rich, immersive experiences where gunshots, car crashes and explosions can come to life. Just wanted to say thanks for your response! I'm interested to see whether its successful or a gimmick in a few games that most people hate. Mostly though they are excellently done. Dunno if Kinect fits in that equation :p), Unofficial Waypoint Steam group (Members:85). The dualsense will definitely implement and improve haptic features. Mostly though they are excellently done. Is there any way (including external programs) to get it to? The rumble you feel after over-heating a stationary turret is scary. For the Xbox One sometimes the haptic feedback motors in the controller get a bit annoying. Playing Watch Dogs 2 on PC with an Xbox controller is like holding an earthquake lol, Shit, that's crazy cause even iam playing wd2. The rumble triggers in the Xbox One are nothing like the DualSenses triggers, they have the entirely new feature of variable tension. I just mean that a lot of these console specific features barely get any love from 3rd party developers and support slowly disappears. by pranav_226. Iam done played rdr2 on a keyboard + mouse as its a game designed to be played laidback on a controller.    2. Consistently delivering high grade results – How does it feel in the hand? That new thing Sony has or whatever is different to that. Press question mark to learn the rest of the keyboard shortcuts. Android has had it for YEARS and people went nuts calling it innovative when Apple did it. I've noticed the vibrations can be noticeably stronger though, but I think that's game-dependant. In that case I just have to remain hopeful that a third party program for generic vibration will be created. All trademarks are property of their respective owners in the US and other countries. Forza 5's use of them lets you know if you are putting more weight on one side of the car or the other via rumbling on the side that has the most pressure. But the haptics, the variable resistance of the trigger, the included microphone, speaker, touchpad (that’s a gimmick but at least is an additional button) and the sensors like accelerometer make it a much more advanced controller than the one on Xbox. save hide report. ", so I correct them telling it's only rumble feature, but now they're saying "No Xbox has the new haptic feedback too like PS5". © Valve Corporation. Log in or sign up to leave a comment log in sign up. The rumble triggers on the Xbox One are overly annoying. Oh you've used the Dual Sense? Hopefully these features really enhance the gameplay, I’m excited to get my hands on an actual dualsense. I’d really like that they introduce a redesigned controller for Xbox instead of just adding small tweaks and call it a day. I keep hearing people saying "Xbox has it too. TLDR: Haptic Feedback does not seem to work with PS4 and Xbox One controllers (it works spottily with the Switch Pro controller). For the Xbox One sometimes the haptic feedback motors in the controller get a bit annoying. Press J to jump to the feed. Impulse Triggers – Xbox One’s Wireless Controller sports four vibration motors – a small one behind each trigger that adds precise haptic feedback to the fingertips, and a larger in each grip for large scale rumbles. Mostly though they are excellently done. The rumble motors that allow for increased rumble precision in the xbox one controllers are cool but there's no reason to downplay Sony's new haptic triggers. Haptic Feedback has become one of those buzzwords that's becoming synonymous with PS5 - and to some extent the Xbox Series X too. If you played 1-2 Switch and playe the minigame with the pebbles then you'd know how precise the haptic feedback can be. I hate this console war mentality. Posted on Jul 29, 2020 0 2 Like I said, the technology has definitely advanced. Considering 343i is a first party developer, I'm sure they'll take advantage of every Xbox One feature (as they see fit. by Nintendo Switch. on time and to spec. im not knocking it at all, but lets be honest. More Immersive. By using our Services or clicking I agree, you agree to our use of cookies. There's a huge difference between the haptic feedback on Dualsense compares to the haptics on Xbox One (and Series X) and I say that as someone that plays mainly on Xbox. Iam done played rdr2 on a keyboard + mouse as its a game designed to be played laidback on a controller. Wish I knew coding so I could make it myself :P. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It's interesting and I guess most people will disable that right away. Thanks pal:). Copyright © 2020 Precision Microdrives Limited, released some interesting news on the Xbox One controller, advancements in the haptic feedback field. pranav_226. so does someone know if the xbox controller allow haptic feedback on a pc? I wish they would just add a universal shut off in the settings of the Xbox One instead of game by game only. I understand there are advances in technology, but no one gave Xbox ANY credit back then, now it’s a selling point for PS5? Press question mark to learn the rest of the keyboard shortcuts. I can see good arguments for both. Yes we know both have haptic feedback already, but we're not not talking about the rumble feature on this one. How to get haptic feedback with Xbox One or PS4 Controllers?

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