The issue was with the audio. People who have been gaming since the '80s, '90s, and '00s know the importance of owning games. Until the tech gets to a point where the discerning player can’t tell the difference between a game running locally or remotely – and we’re many years away from that scenario – this solution will hopefully remain the last resort. They're talented, respected developers, but that doesn't mean they have the bandwidth and budget to retrofit games onto a lower-spec platform. Ga voor een on-ear of over-ear gaming headset die het geluid uit je game perfect weergeeft. Pros? I'm sure some people will get good mileage out of cloud gaming but it's not for me and I am certain there will always be a market for buying a game that you actually own and can play off the grid. Sony partnered with many companies to implement a 3G service on the PS Vita, they could do that. Maybe. If people want the option, then it’s good to have, but I see this as the first step toward Netflix gaming. Control Ultimate Edition on the Nintendo Switch costs $39.99 or your regional equivalent, exactly the same price as it is on other platforms and including the epic conclusion to its DLC offerings. I HATE this with the passion of 1000 Suns. Nintendo Convinced XSEED To Bring Sakuna To Switch, Pre-O... Pokémon HOME - Pokémon GO Connectivity Is Now Live, It'... "Wide Variety" Of Third-Party Titles Planned For Switch G... Where To Buy LEGO Super Mario Sets, Expansion Sets, Power... Join 1,061,919 people following Nintendo Life: © 2020 Nlife Media, partner of Gamer Network. I hate cloud too!No game pass, no clouds, no streaming.Only pure games digital or physical. Nintendo should do something to alleviate the gap of processing power. I really, REALLY hope that Switch ports aren’t just gonna be like this in the future. The company’s late CEO Satoru Iwata had once said that he doesn’t believe cloud gaming is the future. Servers can go down, and even when they're purring and running thousands of instances of the game quite happily, those servers have a capacity that is not unlimited — a capacity that became all too apparent to some players on Control's launch day: So, there are plenty of drawbacks to cloud gaming on Switch and elsewhere right now, but there's also incredible potential, especially as slow and steady improvements come over time. F...k that. Switch-only cloud gaming seems a little.... restrictive. Just don't think the entire market is consumer-friendly anymore, and it is a question of who is the most consumer-friendly and in favor of ownership at this point. Remedy Entertainment’s game arrives on the console content complete and with various graphics and performance options. But, it's still not something I would pay to use. Here's a theory: Even Nintendo has realised the current Switch won't survive the upcoming gaming landscape when it's about the biggest games. Ubitus previously worked with Ubisoft and Capcom to release cloud versions of Assassin’s Creed Odyssey and Resident Evil VII for Switch in 2018, but they were restricted to release in Japan. I immediately deleted Control when I saw $39.99. Which is fine, because honestly, I have a backlog that could last me a decade. Plus, lots of games “go away”’ when the server goes down (like, online multiplayer games), this is no different. I just hope that Nintendo … Instead of cheering that a big game is coming to switch, they immediately complain that it's only digital (and now cloud), that it's too expensive, that it's sub 720p30, etc. Either Control and Hitman 3 doesn't come to Switch at all or it comes via cloud streaming. For Switch Cloud gaming is a great solution, as going into next gen the current model isn't getting anywhere near running new games. Makes no sense. Are cloud versions the optimum way to play these games? d. No Data caps. The need for a reliably stable internet connection tethers almost everyone to their home network (ideally a wired connection through your Switch dock), and there are populated areas of the world which will find themselves dead out of luck when it comes to cloud gaming: they simply don't yet have the infrastructure in place to make it work. Movie streaming is one thing even those offer Physical media. I understand why Nintendo is doing this. while i understand porting can be difficult i would often be happy to forego the more flashy bigger console versions for a version i could play natively on the switch without needing to worry about internet. I tried it. The news was announced during today’s (October 28) Nintendo Direct Mini, which focused on third party games coming to the console. I'm a cloud gaming fan, I play on stadia and gfn but recently I tried control (cloud version) on the nintendo switch with raytracing on. Give me a great game that’s made for the switch. More options for more games for more people. I currently have Control on PC, so I won't be doing the Cloud option with it. No thanks. I'll have to look into it. Even if streaming was perfect, I’m not paying more than $10 a month for a service that includes everything. However, Switcher 3 has shown what can be done with a bit of will and a bit of love. It was stretching my PS4 slim to breaking point so if they can somehow make it work on Switch, well then I'm impressed! It's instant. It's also free to download said wrapper and check that your internet is up to the job of streaming the game. Clouds can be DDOS and go down - there aren't 24/7 constantly so I never trust cloud aka OneDrive or Google Drive those can be taken away and they don't have to tell you. This is why the switch is a joke of a console. The Switch Pro using 4G connection in the midst of 5G just makes the console seem outdated at launch. Native Ports are better, but cloud gaming on switch ain't a bad idea, especially since most people can use Hotspots on their phone for cloud gaming. I rather use a tested WIFI then untested WIFI screwing up more then helping. As I said in another comment it's just another functionality...it's there...you can download games...and you can stream them if the hardware can't run it. I feel like most people dont understand how weak the Switch is compared to modern hardware.

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